Adaptive GUI for an Application for collecting Information about Health Issues in El Salvador
Melanie Platz
Presentation: 28.10.2013, 01:30 pm [Video]
Discussion: 28.10.2013, 02:10 pm [Discussion]
Mathematical modelling of adaptive Graphical User Interface (GUI)-design for an Open Source application for digital devices is based on information about the user. Certain information about the user enables to provide a GUI to a user which supports the comprehension of an application.
Via a questionnaire information about health issues in El Salvador is collected. This questionnaire is supposed to be carried out on a digital device (e.g. Smartphone, PC). Advantages of digital devices compared to hard copy are that information about the geo-location of the user can be determined, a user profile can be developed, the questionnaire can be dynamically adapted to the user needs and human resources that would have been needed to carry out the questionnaire in hard copy can be saved.
With the information about a user gained by the questionnaire, a user profile can be developed on a server (anonymous and encrypted) or on the digital device of the user. The GUI-design is an element of the user profile.
The GUI on the digital device of the user is adjusted based on the information about the user. Afterwards, the user can decide to anonymously save and share her/ his (encrypted) user profile on a server to enable a global initialisation of the GUI, which could be helpful for other users.
The questionnaire can be used for information transfer to provide (spatial) decision support tailored to different user groups. With the visual representation of risk-minimising measures, local risks are intended to be minimised. If a user requests the grade of risk at the geo-location in which she/ he is located, tailored information about the risk is provided to the user. Therefore, the risk perception of the user is tested via a little questionnaire. Depending on the risk perception of the user, the fuzzy-quality of the GUI-elements visualising the risk are determined and an adjusted GUI is provided for the user.
A possibly large target group is supposed to be reached. This includes illiterates and blind people among others. Those user groups can be included by interchanging media items, e.g. a phone (e.g. Smartphone or Cellphone) combined with an OS voice recognition software as auditive user inteface.
In order for the user interface elements to be evaluated and initialised, empirical teaching-learning-research on dealing with digital devices and user interface elements has to be conducted.
Via a questionnaire information about health issues in El Salvador is collected. This questionnaire is supposed to be carried out on a digital device (e.g. Smartphone, PC). Advantages of digital devices compared to hard copy are that information about the geo-location of the user can be determined, a user profile can be developed, the questionnaire can be dynamically adapted to the user needs and human resources that would have been needed to carry out the questionnaire in hard copy can be saved.
With the information about a user gained by the questionnaire, a user profile can be developed on a server (anonymous and encrypted) or on the digital device of the user. The GUI-design is an element of the user profile.
The GUI on the digital device of the user is adjusted based on the information about the user. Afterwards, the user can decide to anonymously save and share her/ his (encrypted) user profile on a server to enable a global initialisation of the GUI, which could be helpful for other users.
The questionnaire can be used for information transfer to provide (spatial) decision support tailored to different user groups. With the visual representation of risk-minimising measures, local risks are intended to be minimised. If a user requests the grade of risk at the geo-location in which she/ he is located, tailored information about the risk is provided to the user. Therefore, the risk perception of the user is tested via a little questionnaire. Depending on the risk perception of the user, the fuzzy-quality of the GUI-elements visualising the risk are determined and an adjusted GUI is provided for the user.
A possibly large target group is supposed to be reached. This includes illiterates and blind people among others. Those user groups can be included by interchanging media items, e.g. a phone (e.g. Smartphone or Cellphone) combined with an OS voice recognition software as auditive user inteface.
In order for the user interface elements to be evaluated and initialised, empirical teaching-learning-research on dealing with digital devices and user interface elements has to be conducted.